8.4.1 Week Four Discussion: Media Mix

1. First, post an image of your completed Media Mix diagram in the discussion. Underneath it, write a brief statement about the reasons that you chose the media that you’ve selected, and how the mix will be an effective strategy in promoting the company’s product or service.

My aim is to have a fun, cohesively integrated identity with exposure spread across multiple media platforms. “All brand innovation, whether for a website, a package, a product, an event, or an ad campaign, should be aimed at creating a positive experience for the user” (Neumeier 2013). A strong web and social media presence is part of the vision. MNii’s target audience is socially and environmentally conscious. A lot of the promotional pieces in the social media will be centered on local social events that are environmentally and socially supportive. There will also be a strong tie in to the Surfrider Foundation.

Creation of attractive, engaging, robust website, tablet and mobile apps with beautiful imagery that are fun and interactive will build brand recognition, encourage participation in events, and promote online shopping.

Print ads including newspaper and magazine ads will be an integral part of the campaign. Journalist David Williams reminds us “Let’s not forget that 21.6 million adults still read a printed newspaper each day. This is something we should not lose sight of as we journey through new technological advancements. Readers of magazines and newspapers have a unique relationship that is hard to replicate with other media. The digital journey we are now firmly on means that the additional opportunities for advertisers can be outstanding” (Williams 2014).

TV and radio advertisements will either be local cable channel spots promoting fun events, or product placement on shows that are filmed at beach locations.

The rebranding campaign will also include outdoor advertising formats for billboards, public transportation media boards, and posters that will tie in with the other promotional pieces, bringing them all together into a cohesive brand image.

References:

Neumeier, M. (2013). ZAG: The #1 Strategy of High-Performance Brands. Pearson Learning Solutions. VitalBook file.

Williams, D. (2014). THE YEAR AHEAD FOR… Press. Campaign (UK), 28-29. Retrieved fromhttp://web.b.ebscohost.com.oclc.fullsail.edu

8.3.1 Week Three Discussion Reflection

Reflect on what you have learned from reading the material and watching the video. Elaborate on the three most important concepts or ideas that you can take forward in your future work.

1. “Most analysts concur that television has the maximum engagement of all mediums. A typical campaign can achieve 20% more than print, 60% more than radio, and 400% more than an online medium. Despite what pundits claim, according to some analysts, television advertising has not declined significantly, as consumers shift their media time to online venues” (Dreamfire 2014). 

I can see that TV advertising is still the most valuable for engagement. I watch TV mostly on DVR, so I don’t usually watch TV commercials. I think product placement is the way to go. It has the same effect as a personal endorsement, and you don’t have to subject the viewer to annoying advertisement interruptions.

2. “Porter says, strategy is about being different from your competitors: either performing different activities, or else performing similar activities differently. The purpose of strategy is to determine what not to do so that you prioritize ideas and can focus on setting your product apart” (Saffer 49)

I really want to make my campaign differentiate MNii from the other surf apparel brands by focusing on social and environmental awareness. Not on professional surfers. I think this is the key to getting people to engage.

“That being said, while working, interaction designers shouldn’t overly complicate things and should pick their battles. Sometimes a button problem is just a button problem. Not every project needs to be completely rethought and broken down. The teams that interaction designers work with would hate them if they constantly did that. But—and this will be a theme in this book—be deliberate in the choices you make. If making the button bigger will solve most of the problem, well then, make the button bigger” (Saffer 54).

3. Simplicity is always better.

References:

Dreamfire. (2014) Creating Multimedia Campaigns Retrieved 6/18/14 from http://dreamfireinteractive.com/industry_insights/creating-multimedia-campaigns……….

Saffer, Dan. (2010). Designing for Interaction: Creating Innovative Applications and Devices, 2/e Vitalsource eBook for Full Sail University. Pearson Learning Solutions. VitalBook file.

8.2.1 Week Two Discussion Reflection

Reflect on what you’ve learned from reading the material and completing the assignment. Elaborate on the three most important concepts or ideas that you can take forward in your future work.

After looking at the story of Caine’s Arcade last week and how the world responded, I really thought about telling a compelling story to get the ball rolling. Social media has a social conscience. People are moved by a good story. They really want to be a part of something bigger than themselves. They want to make difference, and help someone. So for social media to really work the way it did for Caine’s Arcade, you need a really good story. Then you need to tell the story transmedia.

I enjoyed thinking about designing for interaction. That is really exciting. I’ve thought a lot about how interactive everything is now. Good communication is not just one-way any more. It’s an evolving conversation. Good interaction design invites a response, and makes it easy for folks to respond and play.

The old days of having to spend a fortune on print ads and TV ads to reach a lot of people are gone. It is really possible to reach out to millions of people for free. And to have an ongoing conversation with them…

8.2.1 Week Two Discussion: Media Mix

Last week, after watching the videos about Caine’s Arcade and referencing the graphic shown below, you identified the various types of traditional and social media that were used to achieve a particular result. You then identified another example of a multi-media campaign with a similar media mix and result. What media mix would you propose for your campaign project? Using the graphic below as a reference, list at least six types and explain how they would work individually and together. What would be the anticipated result? Provide direct quotes from your reading materials and from outside resources. Provide in-text APA-style research citations.

Last week I realized just how important Social Media is as part of the multi media campaign mix. I was also impressed with how strongly people respond to socially and environmentally awareness issues. In my campaign, I would like to tie the Surfrider Foundation in to my brand. This week, I became aware of the concept of interaction design. I will create a multi media campaign that encourages a lot of interaction.

In my campaign, I will have a physical presence at a lot of different summer events like surf contests, farmer’s markets and beach cleanups, which tie the brand in with the Foundation. There will be palapa styled booths with T-shirtshats and other MNii items for sale, with a portion of all proceeds going to the foundation. Information on the environmental causes that the Surfrider Foundation is involved in, and lots of free MNii and Surfrider Foundation stickers will be distributed. People will be invited to join the Foundation and get involved. There will be contest entry forms for people to sign up for a free trip to Hawaii. Entrants would then be put on an emailed Newsletter list.

The events and the Hawaii giveaway would be promoted on FacebookTwitter and Yelp. Then picked up by sites like HiddenLADiscoverSD, and LivingSocial.

I would have documentary films produced that tell stories about interesting MNii representatives like Laird Hamilton while they are on surfing safaris, and Surfrider Foundation projects that are then posted on FacebookYouTube and Vimeo.

I would have great deal coupons presented on Groupon.

The MNii Website will be the hub of the brand’s identity. It would be a fun interactive website that is constantly growing and changing. “’A website is a living, breathing brand tool that needs to be cared for over time.’ Gavin Cooper Design Educator and Founder, www.work-in-process.org” (Wheeler 166).

The website will have connections to a blog, Pinterest, Facebook, Twitter, and YouTube. It will promote and document all of these events, and the Hawaii giveaway.

“The best websites know who their visitors are, and give them a reason to come back again and again. Videos have started to populate most websites with storytelling and testimonials” (Wheeler 166).

Radio advertisements are part of the mix. I would have ads on select local rock and pop stations,Sirius Radio, and Pandora.

There would be TV commercials on local select cable channels surrounding the events.

All of the campaign parts will present a consistent brand image. “The need for a consistent experience seems like a no-brainer. If users are interacting with your content/brand/product/message/etc. on one channel and get a different experience on another channel, there’s a chance they will get confused. And a confused customer is one who goes to a competitor. So your approach to delivering that message can’t be “spray and pray.” It has to be targeted and focused. A message specific to the channel on which it’s being consumed. But that’s only part of the fundamental change to marketing. The other part is how users can engage with the content. Through social media, website comments, live chats, and other methods, users can have a conversation with you around the content. It’s no longer about broadcasting your message. It’s no longer about telling your story and hoping people get it” (Thibeault 2014).

Thibeault, J. (May 5, 204). Is Transmedia Storytelling the New Digital Marketing? for [RE]Think http://www.rethinkeverythingblog.com/is-transmedia-storytelling-the-new-digital-marketing/

Wheeler, Alina. Designing Brand Identity: An Essential Guide for the Whole Branding Team, 4th Edition. John Wiley & Sons P&T, 10/22/12. VitalBook file.

1. In the video documentary, Caine’s Arcade, Nirvan Mullick tells the story of how Caine constructed a game arcade from cardboard boxes. Mullick used various forms of media to promote the arcade, which resulted in a “flash mob.” Study the graphic below. What media was used to promote the arcade and in what way? Provide direct quotes from your reading materials and from outside resources. Provide in-text APA-style research citations.

The story begins with Caine, a cute 9-year-old boy, who uses his brilliant imagination to create a cardboard arcade in his dad’s auto parts store. The ubercool and very talented Nirvan Mullick recognized the ingeniousness of Cane’s creation and started the movement by buying a “Fun Pass.” He created and posted a Facebook page promoting a surprise flash mob event at Caine’s Arcade. He said “a friend posted it on Hidden LA which has over 230,000 fans and all of a sudden it just started going viral” (Mullick 2013). NBC News picked up the story. And “then it hit the front page of Reddit, which is like being on the front page of the Internet” (Mullick 2013). He documented the event with an inspired short film that has great video and music that he posted on YouTube. It is a very compelling media mix that is virtually free. “In the case of unpaid advertising (or media), there is no payment in return for sending messages. Word of mouth (WOM), or stories carried in the official news media about products or services are examples of unpaid advertising” (Levens 2010)

2. In the video, Caine’s Arcade 2: From a Movie to a Movement, we see that the documentary resulted in widespread attention leading to several initiatives. Answer the following in your own words: In what way did the documentary extend the brand of Caine’s Arcade, and what was the result? Using the chart above, what would you do as a media designer to further extend the brand, and what would be the anticipated result? Provide direct quotes from your reading materials and from outside resources. Provide in-text APA-style research citations.

The documentary talks about how the success of Caine’s Arcade changed Caine’s life. His dad said that he has come out of his shell, can speak freely with people now, he has lost his stutter, and he is doing much better in school. The continued attention from the initial film was picked up by ABC World News. Articles were written in Tech Now, Forbes, The New Yorker and Time For Kids online publications. There have been over 2 million Twitter feeds. Kids around the world were inspired to use their imaginations and post videos of their cardboard creations on You Tube and Facebook. Mullick says, “One of the things that I have learned is that a small gesture can change the life of a child. And to think that there are so many other kids out there just like Caine who just need somebody to come in and buy a fun pass. So we started the Imagination Foundation…to find, foster and fund creativity in kids like Caine” (Mullick 2013). The foundation started a pilot program for schools to use project based learning to teach math, science and engineering, encouraging kids around the world to use their imaginations. They created the Global Cardboard Challenge to support the Imagination Foundation.

The Caine’s Arcade brand is about stimulating and supporting kids’ imaginations. Expanding it into the area of recycling could extend the brand. Cardboard was reused to make the arcade. As a media designer, I could create an event that promotes the reuse of cardboard and other recycled materials to create fun stuff. I would film a documentary about the event and promote it in social media. It could be an annual event with scholarship awards for the most creative use of recycled material. The end result would be expanding awareness and encouraging creativity in reusing and recycling.

“Historically, the purpose of business has been to create shareholder value. The new imperative integrates economic prosperity with protecting the environment, and demonstrating care for communities and employees. For many, sustainability will require radical innovation: retooling what they make, how they make it, and how it is distributed. A new generation of companies envisions sustainability as the core purpose of their brand promise. Authenticity is critical. Social networks quickly broadcast brands that don’t stand true to their promise” (Wheeler 2012)

References:

Levens, M. (2010). Marketing, 1/e Vitalsource eBook for Full Sail University. Pearson Learning Solutions. VitalBook file.

Mullick, N. (2013) Caine’s Arcade. Retrieved 6/4/2014 from https://www.youtube.com/watch?v=faIFNkdq96U

Wheeler, A. (2012). Designing Brand Identity: An Essential Guide for the Whole Branding Team, 4th Edition. John Wiley & Sons P&T, 10/22/12. VitalBook file.

7.4.1 Week 4 Discussion

1. Each element in the style guides has a written narrative or specification to explain thereason or purpose behind the element. Are each of these explicit enough tocommunicate to a client or another designer who may not be familiar with the design?Why or why not? Provide references to page numbers in the project books to substantiateyour statements.

G&L Project Book – The style guide doesn’t include a written narrative or specification to explain the reason or purpose behind the logo. It is explained in the Logo Development section on page 25. Reasoning behind the color choices is not explained. Pages 32-35 show Logo Formatting instructions that explain formatting, placement alternatives, the color palette, and logo color variations. On page 36, there is an explanation of the selection of Swiss 721 as the primary typeface family used in the branding, but there is no explanation for the font selected for the logo. The descriptions are all pretty vague.

Swatch Rebranding Campaign – The “Creative Guidelines” beginning on page 16 are successful in presenting a clearly written narrative and specifications to explain the reason or purpose behind each element. Pages 17-18 show a mission statement that is cleverly laid out in a graphic that is representative of the brand. Page 19 clearly explains the reasoning behind the logo design. Page 20 shows specifications for the logo usage. Page 22 includes a “Tone of Voice” section that does a nice job of explaining the reasoning behind the design choices in the branding campaign. On page 23 there is an explanation of the campaign imagery. 

HCHW Project Book – The style guide doesn’t include a written narrative or specification to explain the reason or purpose behind the logo or color palette. The font choices are explained on page 32. The specifications are not explicit enough to communicate to a client or another designer who may not be familiar with the design.

2. When looking at the applications of the elements in the media assets, have the guidelines been followed appropriately and as specified in the style guide? Are there deviations from what has been specified? Explain. Provide references to page numbers in the project books to substantiate your statements.

G&L Project Book – The guidelines in the style guide are very vague, and were not followed appropriately and as specified. There are several fonts used throughout the book that are not mentioned in the typeface selection on page 36. For example, there is an italic font used throughout the book that is not mentioned. On page 43 typewriter font and a script font are used. The color palette on page 35 shows 4 color circles that are used throughout the book, but doesn’t mention the sepia tone color that is used as the background color on most of the pages, and as an effect in images on pages 42-47. The color codes are clearly wrong. Page 10 shows G&W in a thinner font.

Swatch Rebranding Campaign – The color palette on page 27 is a little bit confusing. It has a large number of colors, but doesn’t include the color in the image on the facing page, or the spray can set beside it. Other than that, the guidelines were clearly explained and have been followed appropriately and as specified in the style guide.

HCHW Project Book – Page 30 includes a “Textures” paragraph, but the textures mentioned are not presented anywhere else. There is a recurring theme of the sort of transparent letters texture running through the book that is not mentioned or explained. The color palette presented on page 29-30 doesn’t seem to have been consistently applied in the book. The blue used in the logo is not included, and there are several colors in the palette that aren’t used anywhere else. The look of the book is inconsistent.

3. Of the 3 style guides shown, which is the most creative or most engaging? What specifically makes it so? What can you use as inspiration for the design of yourstyle guide? Provide references to page numbers in the project books to substantiate your statements.

I am most drawn to the G&L Project Book. The diagonal line that is present throughout the book is interesting and engaging. The look and feel is consistent throughout the book and is relevant to the brand. The sepia toned color that is used gives the piece a retro look that I could possibly use in my style guide. G&L is an old company with established subcultural credibility that needs new life. The designer did a nice job of putting the old historic, and new edgy elements together to make something cool and appealing.

The Swatch Rebranding Campaign is the most creative and engaging. The style guide was the most accurate and did the best job of explaining the reasons behind the design decisions. I was inspired by the passion that was evident in the descriptions of the design decisions and in the project itself. The “Brand Bible” presented on page 2 is awesome. Every section is creative and entertaining. The designer totally embraced his brand. That is what I want to do.

References:

Johnson, A. (2012). HCHW Project Book. Retrieved on May 28, 2014 fromhttp://issuu.com/mdmfa_dsr/docs/johnsonadrian_proj…

Lang, J. (2013). G&L Project Book. Retrieved on May 28, 2014 fromhttp://issuu.com/mdmfa_dsr/docs/lang_11.4.1_final

Schoombs, W. (2012). Swatch Rebranding Campaign. Retrieved on May 28, 2014 from http://issuu.com/mdmfa_dsr/docs/schombs_wayne

1. How does each logo measure up to the criteria that David Airey describes in Part I of Logo Design Love? For example, evaluate each logo in terms of its relevance, differentiation from the competition, versatility, etc. Substantiate your statements by providing direct quotes from the reading assignment using in-text APA-style research citations.

M.Nii’s logo doesn’t measure up to the criteria that David Airey describes in Logo Design Love. It is too busy and has irrelevant information in it. As Airey states, “In creating a versatile design, simplicity is key. Your design should ideally work at a minimum size of around one inch, without loss of detail. The only way to accomplish this is to keep it simple, which will also increase your chances of hitting on a design that is likely to last” (Airey 2010). M.Nii’s logo has a lot of unnecessary water detail in the graphic that is hard to duplicate. There are also several words in the logo design that are irrelevant.

Although Quicksilver’s logo is somewhat attractive and very recognizable, it has a lot going on, and is too busy to be effective according to Airey’s standards. I think it could benefit from a tune up to simplify it. “Iconic designs that stand apart from the crowd have just one feature to help them stand out. That’s it. Just one. Not two, three, or four. You want to leave your client with just one thing to remember about your design” (Airey 2010). Quicksilver’s logo has a wave, a mountain with a snowcap, and it’s distinctive typography. That makes three features instead of one.

Billabong’s logo has a distinctive wave graphic and recognizable typography. It is relevant, has differentiation from the competition, and versatility.

I think that Rip Curl’s logo is the most successful of the four. The icon represents a small r and a curling wave. The wave shape is very recognizable and easy to remember. According to Airey, “The best strategy is to focus initially on a design that is recognizable. So recognizable, in fact, that just its shape or outline gives it away. Working in only black and white can help you create more distinctive marks, since the contrast emphasizes the shape or idea. Color really is secondary to the shape and form of your design” (Airey 2010). Rip Curl’s logo is successful in accomplishing this, as its shape or outline gives it away.

2. Categorize each logo based on what you have read in the Alina Wheeler book, Designing Brand Identity. Does the category of logo representing your company effectively communicate the brand and identify the product or service? Is this important for your company? Why or why not? Substantiate your statements by providing direct quotes from the reading assignment using in-text APA-style research citations.

Alina Wheeler explains, “A pictorial mark uses a literal and recognizable image. The image itself may allude to the name of the company or its mission, or it may be symbolic of a brand attribute. The simpler the form, the more difficult it is to draw. The most skillful designers know how to translate and simplify, play with light and shadow, and balance positive and negative space” (Wheeler 2013).

"A wordmark is a freestanding word or words. It may be a company name or an acronym. The best wordmarks imbue a legible word or words with distinctive font characteristics, and may integrate abstract elements or pictorial elements. The distinctive tilted “E” in “Dell” activates and strengthens the one-syllable name. The IBM acronym has transcended enormous technological change in its industry" (Wheeler 2013).

M.Nii, Quicksilver, Billabong, and Rip Curl all use a combination of a Wordmark and a Pictorial mark. I have seen each ofQuicksilver, Billabong, and Rip Curl using their wordmark or their pictorial mark independently of the other, and in different combinations together.

M.Nii’s logo doesn’t really fall into any of the categories presented by Alina Wheeler. I think it’s closest to being a wordmark. It also has pictorial marks. M.Nii’s logo is somewhat novel with its primitive, vintage appeal, but doesn’t effectively communicate the brand and identify the product because it looks too tired, dated. It has the look and feel of the era in which it was created. M.Nii needs to tell it’s story, but it needs to be presented as fresh and new as well. To be relevant to its target audience, it is important to represent the company in a more deliberate and meaningful way. The brand needs to establish M.Nii’s identity as a fresh, vibrant company that is full of life and has value. “Why is branding important? Because people often choose products based on their perceived value rather than their actual value” (Airey 2010).

3. Based on what you’ve read and evaluated, write about what you can do as part of the redesign process to improve your companyʼs current logo. How will this help to better communicate the brand essence and increase differentiation from the competition? Substantiate your statements by providing direct quotes from the reading assignment using in-text APA-style research citations.

M.Nii’s story is interesting and has value as it adds subcultural credibility. So the brand’s logo and everything else in the brand needs to express the story. As Airey says, “Of course, it always helps to have a good story to tell. Your job as a designer is to find the story, and tell it wisely” (Airey 2014). Since it is a small, distinctive and kind of cool word, and it is the name of the original designer, the name M.Nii lends itself to a signature wordmark logo. I would like to design a logo that has the elements form the old logo in it, a similar font, and a graphic of a surfer, but cleaned up and modernized. I will make the name M.Nii into a wordmark that resembles the original label logo, but is clean and fresh.Alina Wheeler explains the value in continuing to use a recognizable signature in a wordmark. “Kellogg still uses the same trademark signature that it has been using since 1906 on the front of every pack of cereal, but these days the signature is a red, stylized version. This consistency built a level of trust and repeat business with consumers through the years, which has helped establish Kellogg as the world’s leading cereal manufacturer” (Wheeler, 2013).

4. What other relevant observations can you make based on references that you’ve found from the library or academic sources on the Internet? Substantiate your statements by providing direct quotes from the sources using in-text APA-style research citations.

The standards of good logo design are universal. The Lithuanian publication that I came across echoed the concepts that were in Airey’s book. The most important point that was made in each article that I read is that simplicity is key. Author Konstantinas Stanislovas Danaitis also states that the logo must be easy to remember, and accurately represent the company.

“A properly created logo has specific features: simplicity; it must engage the target audience; longevity; preferred vector format for logo; easy to remember; it needs to have an original idea and form; well-thought out and designed logo becomes the basis for corporate style. The most important thing is that the logo should reflect the company’s or institution’s activities. In order to achieve creative logo designs, computer graphics technology, tools and software should be properly applied” (Danaitis (2012).

Airey sums up my goals for a new logo design, “A successful design may meet the goals set in your design brief, but a truly enviable iconic design will also be simple, relevant, enduring, distinctive, memorable, and adaptable” (Airey 2010).

References:

Airey, David. (2010). Logo Design Love: A Guide to Creating Iconic Brand Identities, 1/e Vitalsource eBook for Full Sail University. Pearson Learning Solutions. VitalBook file.

Danaitis, K. S. and Usovaite, A. (2012). Visual Communication: Computer Graphic Tools In Creating Logos. (English) Coactivity / Santalka. Retrieved from http://web.b.ebscohost.com.oclc.fullsail.edu

Wheeler, Alina. Designing Brand Identity: An Essential Guide for the Whole Branding Team, 4th Edition. John Wiley & Sons P&T, 10/22/12. VitalBook file